Tenant News
Raccoon stars in new game
Somewhere in the forest there lies a sleepy raccoon. Just days after this raccoon’s iPhone game was released, however, he was quickly leaping into action against an army of enemy robots, and had Raccoon Rising leaping up the charts to become one of the iPad’s top-30 adventure games.
Apps raccoon game scratches out early success
Raccoon Rising's premise is surreal, in classic computer gaming style. Its raccoon hero is an ninja in an quest to save his forest world from robots. Level by level, the masked bandit blasts, jumps and evades his way to an ultimate goal. This is a first co-release for PixelNAUTS of St. Catharines— a tenant at nGen, the Niagara Interactive Media Generator.
Just Released: PixelNauts Raccoon Rising Game
PixelNAUTS is pleased to announce the release of Raccoon Rising, an iPhone and iPad game jointly developed by Romper Games and PixelNAUTS. Raccoon Rising is now available for download on the App Store.
Game Development Gets Easier
Technological advancements are making it easier -- and cheaper -- for smaller gaming companies to get that human character experience.
Animating Niagara
morro images is a young digital media company that is winning new customers with a combination of talent, skill and leading edge technology .
From Garden City to gaming city
St. Catharines rebounds from GM layoffs to transform from an automaker town into a video game and digital media hub.
Brock Students step into gaming world with two new releases
The year is 2060. The world is dark and gloomy. There’s a technological depression and even worse, there’s been a murder and the killer is at large.
Interacting with Immersive Worlds Conference Organizers Announce Newly Reduced Registration Fees
Interacting with Immersive Worlds: Third Brock University Conference on the Interactive Arts & Sciences BROCK UNIVERSITY, ST. CATHARINES, ONTARIO JUNE 13th - 14th, 2011
Final Call for Papers - Interacting with Immersive Worlds Conference
This biennial conference explores the growing cultural importance of interactive media. Confirmed keynote speakers for the conference so far include Professor David Benyon, Director of the Centre for Interaction Design, Edinburgh Napier University, U.K. and Jon-Paul Dyson, Director of the International Center for the History of Electronic Games at the Strong National Museum of Play, Rochester, NY.
Interacting with Immersive Worlds conference announces Guest Appearance by Dejan Momcilovic of WETA Studios, New Zealand
Interacting with Immersive Worlds: Third Brock University Conference on the Interactive Arts & SciencesBROCK UNIVERSITY, ST. CATHARINES, ONTARIO JUNE 13th - 14th, 2011
Game company makes strategic move to video
Imagine a game of chess brought to life in 3-D. Inside a castle courtyard, a scowling bishop readies to take out a growling dragon. The tile squares displaying his possible moves are dramatically lit up.



















